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Pipped

· game design ·

The orange Pipped card back beside Morgan le Fay, Hermes Trismegistus, Baba Yaga and Merlin, fanned on orange: a duelling card game

Our right to be called wizards has just been elevated. We’re building the definitive classification system for wizardry, and a card game to settle the arguments. Childhood dreams can come true!

Pipped, as it’s now officially called, brings together history’s occultists, mythological heavyweights, legendary sorcerers and assorted magical oddballs, then subjects them all to the same six sacred measures: Arcane Power, Mythic Legacy, Knowledge, Charisma, Aesthetic and Chaos. Merlin scores 100 for Mythic Legacy. Odin gets 100 for Knowledge. Thoth has a frankly disappointing 18 for Chaos. These things matter.

Part research project, part collectible card game, part completely unnecessary argument about who would beat whom, the deck keeps growing as we dig deeper into folklore, mythology, mysticism and history.

Discipline
game design
Scope
Classification system · card game · research and art direction